#pragma once
#include "Message.h"
class CCreateEnemyMessage : public CMessage
{
public:
	CCreateEnemyMessage( float fPosX, float fPosY, float fRoatation );
	~CCreateEnemyMessage(void);


private:
	float m_fPosX;
	float m_fPosY;
	float m_fRotation;
};

